Texture improvements. Renamed models/ to data/
authorslack <slack@codemaniacs.com>
Thu, 16 Oct 2008 00:16:43 +0000 (02:16 +0200)
committerslack <slack@codemaniacs.com>
Thu, 16 Oct 2008 00:16:43 +0000 (02:16 +0200)
commitf724e69acde2674e2175e7d369a727c900ac52df
tree1cf97340dc024f7966c4564a8fd60e319ccfd547
parent14aebe2d3a5eb0c690ffea5377d52d8410cc3ab9
Texture improvements. Renamed models/ to data/

- TGA GU_PSM_8888 to LTX GU_PSM_5650 conversion
- Moved texture binding to Gfx in order to have all psp-dependent code
  together.
- swizzling and unswizzling
- models/ renamed to data/
data/ship.lob [moved from models/ship.lob with 100% similarity]
data/ship.tga [moved from models/ship.tga with 100% similarity]
data/shipdawhip.lob [moved from models/shipdawhip.lob with 100% similarity]
data/shipdawhip.ltx [new file with mode: 0644]
data/shipdawhip.tga [moved from models/shipdawhip.tga with 100% similarity]
game.cc
gfx.cc
gfx.h
models/colors-noUV.lob [deleted file]
texture.cc
texture.h